Homunculi

Got in the first play test of Homunculi last night. It worked better than I thought for a very early draft. It’s a worker placement game with the twist being the workers are dice and you roll them to accomplish actions. They have the chance of dying when you roll them and being removed from the game. So you must use your homunculi carefully and upgrade them to achieve more difficult actions. This one will need a lot of play testing to balance costs and rewards.

Updated SSD PnP

Reworked the rules for Space Station Disaster. They now fit on 2 pages. Also managed to reorganize the PnP components from 11 pages down to 8 pages.

I think this might be the final version. Unless a publisher wants to change anything. Or a major problem pops up.

I’ll be bringing my prototype to TotalCon in February and hopefully get a lot of plays in there.

Pizza Profit PnP

The PnP for Pizza Profit is ready. You can download it here.

Players have 5 minutes to trade coins and pizza toppings. Each player is trying to get a unique combination of 3 toppings but with only 5 kinds of toppings there is a lot of competition. Can you make the most pizzas? Or will you make your fortune by trading away toppings for a tidy profit?

Players: 5-10

Age: 10+

Playtime: 6 minutes