As you work on a game design you identify problems, formulate solutions, test, and repeat. Sometimes the solution is right and you move forward, other times the solution is wrong and you try something else. However, sometimes several successful iterations can hit a dead end. In these situations trying to fix a problem and move … Continue reading Dead Ends and Going Back
This is a tough question without some parameters. First, when I talk about a game’s size I’m not necessarily referring to its physical dimensions. Anything can be made pretty small. So the more practical question would be what is the minimum number of pieces needed to make a game? The answer to that is zero … Continue reading How Small Can A Game Be?
By now you have probably heard of the changes Patreon is making to its fee structure this month. Patreon says they are changing the structure so patrons pay the fees and creators get a larger percentage of the pledge. The more accurate version is that they are having patrons pay the fees and adding a … Continue reading Patreon Fee Changes
It’s Black Friday and pretty much every retailer is having some kind of sale. This includes game stores and game websites. When I first entered the hobby a few years ago I was a sucker for board games on sale. I would buy anything that seemed vaguely interesting and had a big discount. For the … Continue reading Board Game Sales
I’ve been thinking a lot about player incentives in Plutocracy lately. At Metatopia I got similar feedback to what I have been getting from my local play tests. The core of the game, players not controlling a single empire, grabs people’s attention. This part of the description was the reason some people chose to try … Continue reading Who are you?
Game design is an iterative process. You have an idea, you build a prototype, you test it, and repeat. Usually many times. Through this process it’s easy to forget to remove pieces that no longer belong. A rule that was a fix for a mechanism that is no longer there or a clever idea of … Continue reading What if you don’t?
Just a short post this week because I’m at Metatopia. I’ll be presenting Plutocracy, Pod People, and Vanilla. The show has a lot of interesting talks lined up and I’m booked pretty much constantly every day. It’s going to be an exhausting weekend but so far it’s lots of fun. If you ever get the … Continue reading Metatopia